Category Archives: Books I Like

Review: Sakai Courseware Management

By Michael FeldsteinMore Posts (1021) I’ve been meaning to get to this for a while. I promised Michael Korcuska that I would review the new Sakai book that he co-wrote with Alan Berg. This is a particularly important milestone for … Continue reading

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Book Recommendation: A Theory of Fun for Game Design

By Michael FeldsteinMore Posts (1021) Raph Koster’s A Theory of Fun for Game Design is one of the best work-related books I’ve read in quite some time. It is also one of the strangest. Written in a simple, plain-spoken style … Continue reading

Posted in Books I Like, Instructional Design | Tagged , | 3 Comments

The Intractable Problem of Informational Cascades

By Michael FeldsteinMore Posts (1021) Stephen Downes’ new column on e-Learn does a great job of showing that solving the informational cascade problem is more challenging than I had presented it to be in my own article on the topic. … Continue reading

Posted in Books I Like, Emergence, Distributed Cognition, & Aggregation Science, Notable Posts | Tagged , , , | 3 Comments

Interview with JotSpot Co-Founders

By Michael FeldsteinMore Posts (1021) Update: I have now posted a new (printable) version of the PDF with all DRM turned off. Note that it is located at a new URL. Here it is [PDF]! As you read the interview, … Continue reading

Posted in Books I Like, Notable Posts, Tools, Toys, and Technology (Oh my!) | Tagged | 4 Comments

The Value and Politics of the Unsaid in Instructional Design

By Michael FeldsteinMore Posts (1021) This post on Rick’s Caf矃anadien is just a teaser for an article that hasn’t been published yet. (Not fair!) But one point he makes really caught my eye: Designs too often try to meticulously define … Continue reading

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