Category Archives: Books I Like

Review: Sakai Courseware Management

I’ve been meaning to get to this for a while. I promised Michael Korcuska that I would review the new Sakai book that he co-wrote with Alan Berg. This is a particularly important milestone for the Sakai community because it … Continue reading

Posted in Books I Like, Tools, Toys, and Technology (Oh my!) | Tagged , , , | 2 Comments

Book Recommendation: A Theory of Fun for Game Design

Raph Koster’s A Theory of Fun for Game Design is one of the best work-related books I’ve read in quite some time. It is also one of the strangest. Written in a simple, plain-spoken style with relatively few words on … Continue reading

Posted in Books I Like, Instructional Design | Tagged , | 3 Comments

The Intractable Problem of Informational Cascades

Stephen Downes’ new column on e-Learn does a great job of showing that solving the informational cascade problem is more challenging than I had presented it to be in my own article on the topic. In fact, his own analysis … Continue reading

Posted in Books I Like, Emergence, Distributed Cognition, & Aggregation Science, Notable Posts | Tagged , , , | 3 Comments

Interview with JotSpot Co-Founders

Update: I have now posted a new (printable) version of the PDF with all DRM turned off. Note that it is located at a new URL. Here it is [PDF]! As you read the interview, I want to suggest that … Continue reading

Posted in Books I Like, Notable Posts, Tools, Toys, and Technology (Oh my!) | Tagged | 4 Comments

The Value and Politics of the Unsaid in Instructional Design

This post on Rick’s Caf矃anadien is just a teaser for an article that hasn’t been published yet. (Not fair!) But one point he makes really caught my eye: Designs too often try to meticulously define all of the content, whereas … Continue reading

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