Raph Koster’s A Theory of Fun for Game Design is one of the best work-related books I’ve read in quite some time. It is also one of the strangest. Written in a simple, plain-spoken style with relatively few words on a page and an illustration on every facing page, printed in a shape that is […]
Archive for the 'Books I Like' Category
Book Recommendation: A Theory of Fun for Game Design
Published by January 30th, 2005 in Instructional Design and Books I Like. 2 CommentsThe Intractable Problem of Informational Cascades
Published by December 9th, 2004 in Emergence, Distributed Cognition, & Aggregation Science and Books I Like. 3 CommentsStephen Downes’ new column on e-Learn does a great job of showing that solving the informational cascade problem is more challenging than I had presented it to be in my own article on the topic. In fact, his own analysis reveals that the problem may be harder to solve than even he himself suggests. […]
Interview with JotSpot Co-Founders
Published by October 25th, 2004 in Tools, Toys, and Technology (Oh my!), Books I Like and Notable Posts. 4 CommentsUpdate: I have now posted a new (printable) version of the PDF with all DRM turned off. Note that it is located at a new URL.
Here it is [PDF]!
As you read the interview, I want to suggest that you think about the following words from Patterns of Software: Tales from the Software Community (which I […]
The Value and Politics of the Unsaid in Instructional Design
Published by October 25th, 2004 in Instructional Design, Books I Like and Digital Democracy. 0 CommentsThis post on Rick’s Caf矃anadien is just a teaser for an article that hasn’t been published yet. (Not fair!) But one point he makes really caught my eye:
Designs too often try to meticulously define all of the content, whereas a big part of the aesthetic experience is leaving room for the viewer/participant. Artists do this […]
Learning Objects Aren’t Legos, Part I
Published by October 10th, 2004 in Instructional Design, Books I Like, Educational Pattern Languages and Notable Posts. 1 CommentI’ve been looking forward to having the time and energy to respond to Stephen’s most recent response to the whole pattern language of educational experiences conversation.
Stephen writes:
Even so, [Michael] effectively finds the source of the tension: “I believe that the rules for re-using experience patterns and the rules for re-using content are respectively analogous to […]
