Tag Archives: Raph-Koster

What We Don’t Know About Learning Analytics

Long-time e-Literate readers know that I have been a fan of the concept of learning analytics for a number of years now. But it became apparent at this year’s Learning Impact conference that learning analytics are the new hotness. Everybody … Continue reading

Posted in Educational Pattern Languages, Notable Posts, Tools, Toys, and Technology (Oh my!), Usability and Human Factors | Tagged , , , , , | 1 Comment

Web Analytics, Gaming Technology, and the LMOS

A while back, a blog conversation between Mark Oehlert and Lee Kraus regarding how to knit together lots of embedded, widget/gadget like learning applications into a coherent picture of what and how learners are doing. To begin with, the idea … Continue reading

Posted in Build This, Please, EPSS, PCD, and Workflow Learning, LMOS, Usability and Human Factors | Tagged , , , , , , , | 1 Comment

Book Recommendation: A Theory of Fun for Game Design

Raph Koster’s A Theory of Fun for Game Design is one of the best work-related books I’ve read in quite some time. It is also one of the strangest. Written in a simple, plain-spoken style with relatively few words on … Continue reading

Posted in Books I Like, Instructional Design | Tagged , | 3 Comments